top of page

Fizz

2024

My first group project using the 3D pipeline to create a 30 second animation with a short time span of 15 weeks. I learned a lot for a short period, all thanks to my groupmates and my professor, Alex Cheparev.

Look Development

I was responsible for texturing the cashier, the cart, and some props. All of my texturing was worked in Substance Painter. I also worked on lighting for a majority of shots.

Modeling

I was responsible for modeling the cart, the ramune bottle, and some buildings. 

bottom of page